My Whole Expanse I Cannot See…

I formulate infinity stored deep inside of me…

Review: Vellum and Ink

May 13th, 2015 | Category: Opinions

I’ve finally finished Vellum and Ink by Hal Duncan, both books comprise his epic series, The Book of All Hours. I want to take back what I said about Vellum in my pre-review, I totally didn’t see what Duncan was really trying to do, I didn’t see the brilliance. If you think of Vellum and Ink as typical novels, with a plot that goes and then and then and then until a resolution, you’ll miss the point, and you’ll be astonishingly angry from page one on.

The series is very complex, but the basic framework is this: There’s this Book written in the language of creation, the Cant, the language of Gods, Angels, Demons, and any number of Unkin (human beings whose eyes are open a little too wide).

It’s said that the God of Gods asked His Scribe to write a Book that contains the entire story of humanity, The Book of All Hours, not just past to present to future, but rather, countless possible permutations of each. None of it is fiction, everything happens somewhere, somewhen. The Book’s pages are alive, the skin of Angels, the Cant inscribed in Angels’ blood as ink. Yet, otherwise, it looks like any old tome to be carried in some scholar’s satchel. In the Cant, one word equals a thousand written in the languages of humanity. One line, akin to a thousand pages. One page, akin to a thousand books. The Cant is perfection, purity of expression. When the war in Heaven breaks out, the Book, the master edition, is given to humanity by those Angels who take no sides, who don’t want the Book re-written for one side’s gain. The Book is guarded for countless ages, until it vanishes into obscurity. At least, that’s one story of the Book. Remember, time, reality itself, isn’t a straight line.

Vellum is a book of permutations. Duncan tells the story of Inanna, the Goddess of Earth, her descent into the Underworld and ultimate escape by giving her lover, Damuzi, to take her place. He tells the story of Phreedom and her brother, Thomas, two kids, two Unkin, trying to escape being drafted into the War in Heaven. Like Inanna, Phreedom confronts the Queen of Hell, like Damuzi, Thomas doesn’t escape his fate. The stories are different, but not. Duncan writes the Book’s possibles in noir, fantasy, sci-fi, epic poem, dystopian action-adventure erotica, the depth is astonishing.

Ink is a continuation of Vellum, but more focused. Tales of how people tried to change the Book to avoid something awful, only to bring about something worse. Angels trying to finish the war. Those who seek the book, and a way out of reality.

I really don’t want to give anything away, Vellum and Ink are best read fresh. At the end, the connections are there, the overall story exists, but until you get there, it’s best to enjoy each section as its own entity.

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More Dark Knight

July 19th, 2008 | Category: Opinions

Okay, there are things I didn’t like about The Dark Knight. I thought it ran a little long. I thought Harvey Dent’s CG disfigured face looked ridiculous. Christopher Nolan’s Gotham is very real, there’s not a hint of fantasy, it’s a look and feel that separates his Batman from the rest. It’s a style that is entirely consistent until Harvey Dent wakes up in the hospital. His disfigurement is rendered in CGI that just doesn’t fit within the context of the world Nolan so painstakingly built. Lastly, Christian Bale’s “Bat Rasp,” the voice he uses as Batman, is incredibly stupid. It ruins all of his dialogue, which is particularly unfortunate since he has far more dialogue in The Dark Knight than in Batman Begins.

However, the entire movie is absolutely worth seeing solely because of Heath Ledger. His Joker is entirely worth nine dollars and two and a half hours. The character is brilliantly acted and written. He’s so cold, so dark, but so driven. He truly enjoys mayhem and destruction. His entire purpose in life is to prove that chaos is the only true constant. The only thing that’s reliable is the fact that nothing is reliable. He’ll do anything to prove his point, even die. He’d gladly die for his cause. One scene in particular gave me the chills…

Batman’s moral code won’t allow him to kill, the Joker wants to prove that this code will break like anything. After an extended chase through Gotham, the Joker stands in the middle of the street with Batman quickly bearing down on him atop the Bat-cycle. He stands, not moving, not planning on moving. Being run down in cold blood would serve his purpose. He says, “come on, hit me…” over and over. In that moment, he’s ready to die, he wants to die, if it means completely destroying the part of Batman that is most precious. It’s my favorite scene in the entire movie, it’s why I’ll go again.

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Creating the Fantastic

July 17th, 2008 | Category: Opinions

I read some pretty strange fiction. It’s dark, it’s surreal, it’s gorgeous. Whenever I read something like Veniss Underground or The Etched City, I always wonder who could take such truly bizarre works of the imagination and create them visually. Who could bring such strange creatures and worlds to life in movies? Anyone? Until last night, I didn’t really know. Until last night, I hadn’t seen Hellboy II: The Golden Army.

I’ve decided that Guillermo del Toro can take anyone’s wildest dreams and bring them to life on the big screen. He takes cold CGI and gives it warmth and vibrance. His imagery is so absolutely outlandish, yet utterly believable. I guess I should have realized it after Pan’s Labyrinth, but I didn’t actually see that in its full theatrical glory. Also, there’s such a sharp contrast between Hellboy and Hellboy II, the former being a fun, but typical comic book movie and the latter being a simple yet elegant fairy tale with absolutely stunning visuals. With the right budget, I think del Toro could bring any world alive.

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Gods in Whitechapel

May 17th, 2008 | Category: Opinions

I recently finished reading Whitechapel Gods, a decently entertaining fantasy novel with a hint of fabulism. Victorian London’s Whitechapel district is tormented by not the Ripper, but rather two mechanical Gods, Mama Engine and Grandfather Clock. After coming to existence on earth, which is never fully explained, we just have to accept it, Mama Engine and Grandfather Clock seal Whitechapel off from the rest of the world making it a soot-filled mechanized nightmare.  The sky is hidden by a vast canopy of steel, and monolithic metal towers loom haphazardly, casting ominous shadows over everything. The air in Whitechapel is thick with factory smoke, barely battled by dimly lit street lamps. Some citizens voluntarily give up their bodies and souls to the Gods. Their hearts are replaced with coal-burning furnaces, their limbs torn off and replaced with mechanical facsimiles. Other citizens are afflicted with “the clacks,” a disease in which mechanical parts grow spontaneously from human tissue, usually resulting in death. The book does an amazing job of creating a dark and truly claustrophobic atmosphere.

Unfortunately, the story itself isn’t anything spectacular, even a little muddled at times. A group of rebels banding together against impossible odds to topple their malevolent oppressors, we’ve read it before. The book’s characters are a little flat and not particularly engaging. While definitely a fairly fun read, I see Whitechapel Gods as a great deal of wasted potential.

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